Sunday 24 July 2016

#55: Structually sound...

It's here. It's finally here. The General's Handbook has been released, and what a resource it is! Tonight, we're going to break down my favourite things about this book!

Firstly, and most obviously, points; we've asked for them from day one, and we've finally been catered to. And in what style! The first thing that leaps out to me is how quick it is to throw an army list together. In the days of 8th Edition Fantasy, you needed a degree in mathematics (majoring in statistics) to write a legal, let alone functional, army list. With Age of Sigmar, it takes less than five minutes to throw together a 2500pt list. 

Less than five minutes...

The process has been so streamlined, that it is incredibly simple to use. Units come in increments of 3/5/10/20 for X amount of points, and if you want bigger units, all you do is add additional increments for more "X"-sized chunks of points. Everything is priced in multiples of 20pts, so you know you're not going to be scraping for 3-4 points to fit in a banner or a certain weapon, as you did in ages gone. 

You are permitted generous amounts of Heroes, while there is a reasonable cap on War Machines and Behemoths (the new Tagline for Monsters and other things of destructively titanic size). The real key to army construction is the requirement to include a certain number of Battleline units, typically core infantry, but not always. Different grand alliances may take certain units to fill their Battleline slots, while factions within those alliances may use more specific units as Battleline. Taking certain characters within those factions can unlock even more units.

The great thing about this structure is that it really pushes themed armies as being very practical and efficient, rather than cherry-picking units from all over a Grand Alliance. 

Secondly, we have a metric ton of new scenarios! No longer is it a matter of "Fight to the Death"; and as far as I have read, there are no 'gimmick' scenarios like Watchtower in 8th. These are some solid resources!

Thirdly is the abundance of narrative resources! There is a whole section dedicated to Warband construction based around the chaos supplement, Path to Glory, allowing players to grow their force using several tables to generate units! So far, all the post-AOS factions have them (Stormcast, Flesheater Courts with plenty of GA Death support, Ironjawz, Sylvaneth and Fireslayers), as well as Skaven and Chaos. I expect to see every new or updated faction to have similar content within their own Battletomes from here on in. I think it's a fantastic resource, and yes... Expect to see a campaign here soon!

This game has just exploded with content! B the last fortnight alone, I have seen a huge influx of players, from both 40k and the existing Fantasy community, who are leaping into Age of Sigmar with both feet. 

And I could not be happier!

So, with the release of points, are there any armies beckoning? Perhaps a force on the horizon? Perhaps an existing one?

I'd love to know where you're at!

Thanks for reading,
Gabe

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