Sunday 7 October 2018

#143: The Rune Axe Team Championship 2018 Players Pack


THE RUNE AXE TEAM CHAMPIONSHIP 2018
PLAYERS PACK V1.1
EVENT DETAILS:
Date: The Rune Axe Team Championship will be held on the 3rd and 4th of November 2018

Where: The Waterford Room, Fitzy’s, Loganholme (Cnr Bryants Rd and M1 Pacific Motorway)
The venue has a restaurant and a bar, for all your food and drink needs. There will also be hot food table service during Rounds.
We are guests at the venue, so please act and dress appropriately.

Timetable:

Saturday
9am - 9:15am – Player Registration
9:15am – 12pm – Round One
12pm – 12:45pm – Lunch
12:45pm – 3:15pm – Round Two
3:15pm – 3:30pm – Break
3:30pm – 6pm – Round Three
6pm – 6:15pm – Army display set up
6:15pm – 7:30pm – Dinner
7:30pm – 8pm – Painting competition and army nominations

Sunday
9am – 11:45am – Round Four
11:45am – 12:30pm – Lunch
12:30pm – 3pm – Round Five
3pm – 3:30pm – Final scoring and pack up
3:30pm – Prize Ceremony

WHAT TO BRING:
·         Your army
·         A sufficient amount of dice for your army
·         Tape measure
·         Any Battletome, literature or FAQ relevant to your army
·         A copy of the General’s Handbook 2018
·         A copy of your army list
·         Pen
·         3 Objective Markers
·         3 Pieces of Terrain
A Note on Terrain: If you’re travelling to the event from outside south-east Queensland, and transporting terrain will be problematic, please get in touch. Arrangements can be made to provide you with terrain to be used at the event.

SCORING:

Each Team combines the results of their four individual games each round into a single score. The Team score for each round is capped at 60 battle points maximum. A team may never score less than 20 battle points per round. If a team achieves a combined score of more than 60, each point above 60 will be ignored for all intents and purposes. If a team achieves a combined score of less than 20, they will be awarded 20 points.

Battle Points:
Major Win – 15 Battle Points
Minor Win – 12 Battle Points
Draw – 9 Battle Points
Minor Loss – 6 Battle Points
Major Loss – 3 Battle Points
Secret Objectives – 2 Battle Points Each
Sportsmanship:

All sportsmanship scores will be added to the team’s total score after Round 5, and is not subject to the points cap.

Each round, players will give their opponent’s a Sports score between 0 and 5, with 5 being an excellent experience, and 0 being a negative experience. Each player can score a maximum of 25 Sports Points, allowing the team to score a maximum of 100 Sports Points.
Painting:

All Painting scores will be added to the team’s total score after Round 5, and is not subject to the points cap.

Each player can earn up to 25 Painting Points by meeting requirements as found on the Painting 

Rubric found later in the document, allowing the team to score a maximum of 100 Painting Points.

BATTLE POINT TEAM MAXIMUM: 300
SPORTSMANSHIP TEAM MAXIMUM: 100
PAINTING TEAM MAXIMUM: 100
OVERALL TEAM MAXIMUM: 500

Players must also keep track of their Victory Points lost to their opponent, as well as Victory points they’ve killed. This will be noted on the score sheet. For purposes of calculating victory points, Endless Spells are counted as “killed” if they are not on the board at the end of the game. Warscroll Battalion points may only be claimed as Victory Points if all units from that Warscroll Battalion have also been slain.

Summoned units will surrender Victory Points if killed.

Players that concede and accept defeat at any point in the game, before the end of the game, will award their opponent a major victory and surrender a total of 2000 Victory Points.

SCENARIOS:

·         All Scenarios will be drawn from the General’s Handbook 2018
·         For clarity and planning surrounding the structure of army lists ahead of time, the Total Commitment scenario will not be played at the event
·         Each scenario will be announced before each round of matchups is announced.
·         If, for any reason, a player from a team is unable to be present at his or her game within 10 mins of the start of any round, he or she may be considered to have forfeited a major victory to his or her opponent. A TO will make the decision at the 10 minute mark, considering all circumstances surrounding the player’s absence. Games will still be played wherever possible.

SECRET OBJECTIVES

At the start of each round, after matchups have been decided but before games begin, Captains may hand out four secret objective cards to themselves or their teammates. Any player may be given a minimum of zero and a maximum of two secret objective cards. Players do not have to reveal their secret objectives (or in fact, if they have or don’t have a secret objective to their opponent), until they complete it, whereupon they must immediately declare to their opponent that they’ve completed the objective.

The Hidden Agenda cards found on the Warhammer Community site will be used as secret objectives, with the specific cards being revealed at the beginning of each day. Each team will be given four cards at the start of each day to use for that day’s games.

TERRAIN SET UP & RULES

After match ups have been decided, and tables allocated, but before rolling for table sides, players must roll off and alternate placing their three pieces of terrain. Terrain pieces must be placed more than 6” away from other terrain pieces wherever possible.

All battlefield terrain will be considered Mysterious Terrain and must be rolled for at the start of the game. Terrain warscrolls will not be used, with the exception of any terrain that is part of a player’s army (Sylvaneth Wyldwoods, Feculant Gnarlmaws, etc).

ARMY AND TEAM COMPOSITION:
This event will be using the Core Rules, General’s Handbook 2018 as well as the most recent FAQ’s in their entirety, as well as Battletomes, Warscrolls and Forgeworld Compendiums (Legion of Azgorh, Monsterous Arcanum and Tamhurkan’s Horde) in the most up to date and current form. 

Legacy warscrolls and non-Forgeworld Compendiums will not be considered legal.

Allegiances from the Firestorm Supplement may be used only if the army using them does not have their own allegiance abilities (excluding Grand Alliance allegiance abilities) available to them.

Realmscape rules and Realm-specific magic will not be used at this event.

Realm-specific artefacts may be used.

Each team is made up of four players, with each player fielding an army of no more than 2000 points, following the army construction rules from GHB18.

Each player in a team must have a different Allegiance to their teammates.

All Warscrolls, Endless Spells and Realm-specific artefacts may only be used by one player per team. For example, if you have two Chaos players on your team, and one includes Chaos Marauders in his or her list, the other Chaos player may NOT include Chaos Marauders in his or her list, regardless of Allegiances or Marks. This condition does not apply to units summoned during the game.

Battletomes, Warscrolls and units released after list submission deadline may not be used.

All models in a player’s army must be fully assembled and based. Conversions and third party models need to be approved by a TO, and must accurately represent the Warscroll being used.

LIST SUBMISSION AND FORMAT
All army lists must be submitted by TEAM CAPTAINS to The Rune Axe Wargaming via Facebook Messenger or via email to gabrielhanna90@gmail.com. Lists must be submitted by 9pm Saturday October 13th.
All army lists must be submitted in Warscroll Builder format and must include the following details.
·         Allegiance
·         General
·         Realm (if any)
·         Artefacts
·         Command Traits
·         Any Temple, Skyport, Stormhost or subfaction
·         Any Endless Spells or Battalions

Spells and prayers do not need to be listed and may be rolled for or selected at the beginning of each game.

If a list is incorrect, the Captain may be asked to resubmit the list, and a reason will be given as to why they’ve been asked to resubmit. A second incorrect submission will result in a 5TP penalty for the player’s team.

A team will suffer a 1TP penalty per day per list for list submissions after the deadline, so get those lists in on time!
All army lists will be published prior to the event on the 20th October, giving teams two weeks to read up on their opponents.

BEST OPPONENT SCORE:

After Game Five has concluded, all players will be given the opportunity to vote for their Best Opponent, as well as an Honourable Mention to a second opponent. A Best Opponent Vote will be worth 3 Best Opponent Points, while an Honourable Mention will be worth 1 Best Opponent Point. The player with the highest Best Opponent score will be awarded Best Sport.

RULES DEBATES:

Rules debates will occasionally arise and resolving these debates quickly and correctly is important to the enjoyment of all involved. The first step to resolving these debates is to refer to the rules, Battletomes and FAQ’s. If no solution can be found, opponents may choose to roll off a D6 to resolve the debate. Otherwise, they may ask a TO for adjudication. The TO will make a decision, and that decision will be final. Battle Point penalties may apply if the debate continues after a decision has been made.

PRIZES:
First Place – Team with the highest total score (Battle + Sport + Painting)

Second Place – Team with the second highest score (Battle + Sport + Painting)

Third Place – Team with the third highest score (Battle + Sport + Painting)

Wooden Spoon – Team with the lowest score (Battle + Sport + Painting)

Best Sport – The most important prize of all. Player with the highest Best Opponent Score

Best Painted – Player with the best painted army, as decided by judges

Best Painted Runner Up – Player with second best painted army as decided by judges

Player’s Choice – Player with the painted army who received the most votes by other players

Best Hero – Player with the painted single model (60mm base or smaller) with the most votes by other players

Best Behemoth – Player with the painted single model (base exceeding 60mm round) with the most votes by other players.

Disgustingly Resilient – Player who loses the fewest Victory Points across all five of his or her games

Glass Jaw – Player who loses the most Victory Points across all five of his or her games

Unfettered Fury – Player who kills the most Victory Points across all five of his or her games.

Johaan – Player who kills the least Victory Points across all five of his or her games.

PAINTING MATRIX
COMPULSARY (15 POINTS)
5 Points – The whole army is fully painted with three or more colours
5 Points – The whole army is based on round or oval bases (models on square bases must be blue-tacced to the appropriate round or oval base)
5 Point – The army is visually cohesive
OPTIONAL (MAX 10 POINTS)
1 Point - Models have detailed basing
2 Points – The army is showcased on an appropriate display board
2 Points – Models have been shaded and highlighted
2 Points – Small details such as spear tips, gems and pouches have been painted.
2 Points – Models showcase advanced techniques such as wet-blending, Non-metalic-metal, OSL, etc)
1 Point – Banners display freehand, decals or iconography
2 Points – Models in the army display freehand, decals or iconography
1 Point/2 Points – The army contains conversions/The army contains advanced conversions with kitbashing and greenstuffing
1 Point/2 Points – Three pieces of terrain painted/Terrain painted to match your army
1 Point – Three objective markers have been painted to match the army
LAW OF DREDD:

This event has a zero-tolerance policy on foul conduct and foul play. The tournament organizer reserves the right to remove any player or spectator from the event, effective immediately, based upon this policy at their discretion. No refund will be offered in the event of a player’s removal.

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